FOR ARCH-VIZ STUDIOS AND AGENCIES

The real floor, scanned for your renders.

Match the floor your client will actually install, not a library texture that looks about right. Five aligned maps per scan at 1,016 DPI, ready for your renderer.

WHAT YOU GET

Five maps, aligned to the pixel.

THE MAPS

Everything a shader needs

  • Colour (albedo), without glare
  • Normal, for the surface relief
  • Depth, for displacement
  • Reflectivity, for gloss and roughness
  • Translucency
THE FILES

Ready to use

  • 16-bit linear TIFF masters
  • Plus three downsampled sets
  • Seamlessly tileable on request
  • 60,000 × 48,000 px: 1,016 DPI on up to 1.5 × 1.2 m
THE TERMS

Yours to use

  • Two to three days after the sample arrives
  • Full commercial rights to the scans you order
  • We don’t resell them or put them in a stock library
  • An NDA is available
THE DETAIL

Resolution you can see up close.

The same spot of a carpet scan: on the left scaled down to 300 DPI, on the right at our full 1,016 DPI. Close-ups and large prints keep their fibres.

A carpet scan at 300 DPI
Same scan · 300 DPI
The same carpet scan at 1,016 DPI
Because We Scan · 1,016 DPI
HOW IT WORKS

A sample in, five maps out.

  1. Send the sampleOr have the manufacturer send it to our studio in Rotterdam.
  2. We scan itUnder cross-polarised light, from many captures stitched together.
  3. We check itColour, seams, tiling and the alignment of the maps.
  4. You download itFull size, half or quarter, as TIFF or JPG.
NEXT STEP

Tell us what you need scanned.

Send us the product and your deadline, and we’ll send a quote within a working day.